Magos solution

Magos smashes the benchmark for highest finger interaction quality in virtual training and simulation applications, enabling lifelike interactions with the digital world via human fingers. Being the only solution that changes the whole experience, as it moves training from an unrealistic or even negative event to a real experience! The company has been working with large corporations in aerospace and defense and healthcare in the North America and EU showing impressive interest and potential. Of high importance (for side products) is the generation of (reliable and highly accurate) motion data that can be utilized to deploy applications either in XR (training validation, knowledge or in other markets (robotics, healthcare other).

Details

In extended reality area due to technology limitations that restrict the physical touch interaction, as you can see in the pitcure There are several solutions trying to solve the touch sense problem. The current controllers try to simulate the touch sense, blocking the natural interaction via fingers We are building towards a future where Virtual interactions would be no different to the Physical. With the Magos solution we are almost there, opening up a $17B market across multiple different sectors and making the virtual world a reality. High immersion touch sense, is associated with two technical attributes: 1st , the number of degrees of freedom tracked and 2nd, the level of accuracy on each one. Magos technology offers 250 times more accuracy than the closest competitor. This happens due to the sensor technology and the unique architectural approach.

Depends on the specification of the end application

Target Customers

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